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All levels

B-water Animation is looking for a ANIMATOR LEAD to join our team!


- 2+ years of experience as a Senior or Lead Animator in the animation industry.
- Proficient in 3D animation packages.
- Strong understanding of key-framed animation development processes, limitations and dependencies.
- A strong understanding of basic human kinetics and basic real-world physics.
- Understanding of rigging and modelling.
- Thorough understanding of animation principles.
- Strong leadership, management, and organizational skills.
- Excellent team player with strong interpersonal skills.
- Ability to effectively give direction and communicate storytelling.
- Ability to set priorities for yourself and others, as well as manage the progress of work.
- Proactive work ethic, capable problem solver with the ability to implement solutions.
- Ability to multitask, prioritize and manage time efficiently.
- Ability to communicate in a professional and positive manner.
- Ability to adapt to multiple animation styles.

- Responsible for assigning tasks and their deadline to the Artists of the department, as well as ensuring technical support to the department.
- Respect assigned production quotas.
- Work in collaboration with the different departments of the studio.
- Work in the established pipeline.
- Determine the best method for producing the animations for the project.
- Understand the overall brief and goals of a project and communicate this clearly to each member of the team.
- Delegate work responsibly to ensure successful completion of shots across team members of all skill levels.
- Drive team reviews and, when appropriate, offer creative/technical feedback on reviewed shots.
- Work with the Animation Supervisor and the production team to prepare bids and pitches as required.
- When required, produce high quality animation in line with the Directors creative vision.
- Be a positive and creative force on the team.
-Identify potential risks or issues and work on a mitigation strategy.
- Create and rig proxy models as needed, proxy FX for timing, and proxy lighting for lighting reference.
- Conduct range of motion tests for all new character builds.
- Complete assigned animation within scheduled timeframe.
- Liaise with Design, Modelling, Lighting and FX to ensure delivery of dependent assets.
Plaza Sixto Machado, 3. Local 65-A, España